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  • Faction rules

    [Vio]fb789 - - Regelwerke

    Post

    Quote from [Vio]Forces: “4.3.12 Other hostile criminal factions shall not interfere. ” Rule 4.3.12 added. Quote from [Vio]Forces: “4.10 Protection money mission - 4.10.1 If a protection money mission has been started (alarm flashing), no other faction may intervene except the shopkeepers and their allies. ” Rule 4.10 added.

  • Faction rules

    [Vio]fb789 - - Regelwerke

    Post

    Quote from [Vio]Forces: “1.3.7 A player may join the leadership (rank 4 or 5) after 30 days of membership in the respective faction at the earliest. If a member of the leadership leaves the faction and rejoins the same faction, this waiting period is not required. For this, the player must not have been to another faction in between or have only done the Police-Academy. Furthermore, the player must not have been permanently banned. The project management will decide on further exceptions in just…

  • Faction rules

    [Vio]fb789 - - Regelwerke

    Post

    Quote from [Vio]Forces: “3.7.1 The SWAT mode can be used under the following conditions: - during special operations (asservates truck, shoprob, carrob, arms truck, bankrob, hostage-taking, police raids, base storming, prisoner transport, prison break, terrorist attack, armsconvoy) - ... ” Quote from [Vio]Forces: “3.7.1 The SWAT mode can be used under the following conditions: - during special operations (asservates truck, shoprob, carrob, arms truck, bankrob, casinorob, hostage-taking, police r…

  • The StVO reason "Driving off the road" has been removed.

  • Faction rules

    [Vio]fb789 - - Regelwerke

    Post

    Quote from [Vio]Forces: “2.3.4 Fighting evil factions at war status, contrary to 2.3.1, does not count as an alliance, even if other factions are already involved. ” Rule 2.3.4 added.

  • Serverrules

    [Vio]fb789 - - Regelwerke

    Post

    Quote from [Vio]Forces: “1.1.5 A rocket launcher may always be used in a dispute. Private vehicles may only be shot at if they are actively used in the course of a gang or faction campaign. The Army may only do this if special vehicles or explosive weapons are used or an inmate has a wanted level of 5 or higher, is fleeing and has permission to shoot. ” Rule 1.1.5 added.

  • Faction rules

    [Vio]fb789 - - Regelwerke

    Post

    Quote from [Vio]Forces: “4.7.1 Explosive weapons may not be used against the prisoner transport. ” Quote from [Vio]Forces: “4.7.1 The use of explosive weapons and / or special vehicles is generally prohibited. ” Rule 4.7.1 changed.

  • The following changes to the Wantedrules take effect immediately: - "Shop rob (gang activity)" from 2 Wanteds to 3 Wanteds - "Robbery" from 2 Wanteds to 1 Wanted - Adjustment "Illegal advertisement via /ad (offering firearms, close combat weapons, drugs or mats, or searching them)" to "Illegal advertisement (offering firearms, close combat weapons, drugs or mats, or searching them)"

  • Serverrules

    [Vio]fb789 - - Regelwerke

    Post

    Quote from [Vio]Forces: “2.9 As soon as a player clearly surrender by showing himself with animations (/ handsup, / hide), he is excluded from any course of the situation and may no longer participate in it (e.g. take part in combat, move vehicles, distraction). Exception: Escape without gun violence. ” Rule 2.9 added.

  • Faction rules

    [Vio]fb789 - - Regelwerke

    Post

    Quote from [Vio]Forces: “1.3.7 A player may join the leadership (Rank 4 or 5) at the earliest after 30-day membership in the respective faction. If a member of the leadership leaves the faction and rejoins the same faction, this waiting period is not required, as long as it was not in an other faction in between. The project management decides on further exceptions in justified individual cases. ” Quote from [Vio]Forces: “1.3.7 A player may join the leadership (rank 4 or 5) after 30 days of memb…

  • Faction rules

    [Vio]fb789 - - Regelwerke

    Post

    Quote from [Vio]Forces: “3.1.3 It is not permitted to use force of arms on a person who is pushed down by the water cannon vehicle (S.W.A.T.). ” Rule 3.1.3 added.

  • Faction rules

    [Vio]fb789 - - Regelwerke

    Post

    2.3 Alliances 2.3.2 On Friday, Saturday and Sunday between 19:30 and 22:00, two evil factions (who are in a cooperative state to each other) are allowed to cooperate for the following actions: bankrob; arms truck. 2.3.2 On Friday and Saturday between 19:30 and 00:30 and on Sunday between 19:30 and 23:30, two evil factions (who are in a cooperative state to each other) are allowed to cooperate for the following actions: bankrob; arms truck.